Go to the source code of this file.
Classes | |
| struct | GameTypes |
| class | GameDBStorage |
| class | MythGameGeneralSettings |
| class | MythGamePlayerSettings |
| class | MythGamePlayerSettings::ID |
| class | MythGamePlayerSettings::Name |
| class | MythGamePlayerEditor |
Functions | |
| const QString | GetGameExtensions (const QString GameType) |
Variables | |
| const GameTypes | GameTypeList [MAX_GAME_TYPES] |
| const QString GetGameExtensions | ( | const QString | GameType | ) |
Definition at line 7 of file gamesettings.cpp.
| const GameTypes GameTypeList[MAX_GAME_TYPES] |
{
{ QObject::tr("OTHER"), "OTHER", "" },
{ QObject::tr("AMIGA"), "AMIGA", "adf,ipf" },
{ QObject::tr("ATARI"), "ATARI", "bin,a26" },
{ QObject::tr("GAMEGEAR"), "GAMEGEAR", "gg" },
{ QObject::tr("GENESIS/MEGADRIVE"), "GENESIS", "smd,bin,md" },
{ QObject::tr("MAME"), "MAME", "" },
{ QObject::tr("N64"), "N64", "v64,n64" },
{ QObject::tr("NES"), "NES", "zip,nes" },
{ QObject::tr("PC GAME"), "PC", "" },
{ QObject::tr("PCE/TG16"),"PCE", "pce" },
{ QObject::tr("SEGA/MASTER SYSYTEM"), "SEGA", "sms" },
{ QObject::tr("SNES"), "SNES", "zip,smc,sfc,fig,swc" }
}
Definition at line 21 of file gamesettings.h.
Referenced by GameType::GameType(), and GetGameExtensions().
1.6.3