GameScanner Class Reference

#include <gamescan.h>

List of all members.

Public Slots

void finishedScan ()

Signals

void finished (bool)

Public Member Functions

 GameScanner ()
 ~GameScanner ()
void doScan (QList< GameHandler * > handlers)
void doScanAll (void)

Private Attributes

GameScannerThreadm_scanThread

Detailed Description

Definition at line 70 of file gamescan.h.


Constructor & Destructor Documentation

GameScanner::GameScanner (  ) 

Definition at line 194 of file gamescan.cpp.

GameScanner::~GameScanner (  ) 

Definition at line 199 of file gamescan.cpp.


Member Function Documentation

void GameScanner::doScan ( QList< GameHandler * >  handlers  ) 

Definition at line 205 of file gamescan.cpp.

Referenced by doScanAll().

void GameScanner::doScanAll ( void   ) 

Definition at line 237 of file gamescan.cpp.

Referenced by GameUI::doScan().

void GameScanner::finished ( bool   )  [signal]

Referenced by doScan(), and finishedScan().

void GameScanner::finishedScan (  )  [slot]

Definition at line 259 of file gamescan.cpp.

Referenced by doScan().


Member Data Documentation

Definition at line 88 of file gamescan.h.

Referenced by doScan(), finishedScan(), GameScanner(), and ~GameScanner().


The documentation for this class was generated from the following files:
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends
Generated on Fri May 25 06:42:02 2012 for MythTV by  doxygen 1.6.3